一起见证第一个Blender长期支持版本LTS的降世
超1200 个BUG修复, 作为长期支持版本LTS的一部分,在未来两年内还将进行进一步的关键修复, Blender 2.83 LTS 可以给重要项目提供功能性和稳定性. 新特性包含 VR 支持, OpenVDB 导入, OptiX 视图降噪和一个新增的强力物理布料笔刷.
-2020年,6月3日
OpenVDB 文件现在可以通过新的体积物体进行导入并渲染了,文件可以是Blender流体模拟创建也可以外部程序生成,比如Houdini
Powered by OpenXR, Blender now ships with the first milestone in VR support: scene inspection. Walk around your scenes in virtual reality directly within Blender!
Cycles 渲染器现在支持视图内快速降噪,使用 NVIDIA OptiX™ AI-Accelerated Denoiser 效果极好
和最终渲染一样.,现在可以快速预览你的渲染场景且没有噪点.
效果展示: Alex Treviño
注:此功能需要RTX显卡支持
支持物理计算的笔刷,使用新的布料雕刻笔刷雕刻真实的褶皱,快速,真实,简单易用
The mass and the damping properties of the simulation are settings of the brush. Two additional controllers limit the influence and falloff of the simulation.
Masked vertices act as pinned during the simulation, and the gravity is applied directly in the solver.
This brush includes seven deformation modes with radial and plane falloff types.
新增锐化模式,全自动网格过滤捏紧边缘
This new brush (also available as Mesh Filter) removes the surface while preserving the volume of the object usin the HC algorithm from “Improved Laplacian Smoothing of Noisy Surface Meshes”. The smooth result an be controlled by tweaing the original shape preservation, displacement and iteration count.
黏塑笔刷也得到了增强,笔刷可选圆形和方形
The Layer Brush was completely redesigned. Gone are the artifacts when alternating between adding and subtracting or when modifying the same area multiple times. It features a preview of the Layer height in the cursor, Multires support for Persistent Base and much better masking support.
